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LEARNING SCENARIOS AND STRATEGIES

Learning Scenarios and Strategies that were used so the Inclusive school of tomorrow can be Made

LITERATURE 

Teaching History by using games

  • Educational games are games explicitly designed with educational purposes, or which have incidental or secondary educational value. All types of games may be used in an educational environment, however educational games are games which are designed to help students to learn about certain subjects, expand concepts, reinforce development, understand a historical event or culture, or assist them in learning a skill as they play. Game types include board, card, and video games.

  • Games are interactively playing that teach goals, rules, adaptation, problem solving, interaction, all represented as a story. They satisfy a fundamental need to learn by providing enjoyment, passionate involvement, structure, motivation, ego gratification, adrenaline, creativity, social interaction and emotion in the game itself while the learning takes place

  • Game-based learning was used to teach students the historical period of Greek revolution in 1821

  • Let's play - 1821

HEALTH PROGRAM

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